Cybernautics/Prisoner

This is a special category. Once you get someone sedated on an operating table, you can do anything you want, including adding cybers and fusions not in their best interests.

Locks can be used to ensure the cyber itself cannot be removed by the wearer. And while you can’t really implant one, honorary mention goes to the software imp; implant a commlink, plug in a software imp and enjoy the psychological horror.

Another good trick is to add cybers with a single level of Natural Shunt, forcing the prisoner to use an average stat when they might normally have a strong or heroic stat.

Arquand Manacles, Dimensional Fetters and Memory Crypt do not count towards a magic slot limit.